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Daichi Yamato
Xero Security and Technologies
1059
|
Posted - 2014.02.12 02:00:00 -
[1] - Quote
cost does not balance ships when players set the price. when T3's were a year young u spent about 1bil just for the hull and subs. now they cost less than half that, are u suggesting they are less than half as powerful now? of course not. Cost is a deterrent, rather than balancing factor.
faction ships are straight upgrades from their T1 brethren, i wouldn't say they were balanced, but they aren't much more powerful than their T1 versions either. they are just like faction mods, rare and with a little boost. T3's are not a little boost in power for more money. they laughably out perform T2 HAC's.
What the jack of all trades and master of none means is that T3's can completely change what they do on the fly, and they can combine aspects of T2 ships without suffering as heavily for specializing. Consider:
- a cloaky T3 built for combat. its not quite as tough as a HAC, but its not restricted to only E-war like recons or glass cannons like bombers. -e-war T3's. not as powerful e-war as recons, but they can chose to have more dps and tank, maybe at the expense of not cloaking as well. -logi T3's may not be as good as T2's, but they can cloak, have tougher tank and are a lot more resistant to enemy e-war. - a T3 that can use command boosts, probe down targets and fly through bubbles for an impressive cloaky scout.
T3's have options that no other ships have.
nerfs id like to see: less sensor str from disso sequ' less dps and hp from combat T3's less power grid lowered resist profile
Buffs: logi T3's with logi-ish range hacking bonuses with the probey sub fewer 'more powerful' turrets for utility highs (and longevity in unfriendly space) rigs removed or replaced with a 6th sub a better drone proteus and legion better dual weapon loki no sp loss when destroyed EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Daichi Yamato
Xero Security and Technologies
1071
|
Posted - 2014.02.12 17:01:00 -
[2] - Quote
SMT008 wrote: Lowered resist profile : Mhmm, lower resists but better buffers than HAC. Or current resists with the same buffers HACs have. It's one of the two, else you're making them really worse than HACs.
]
indeed the intent would be to make them less direct combat capable than T2's. maybe matching gank with compromised tank, or matching tank with compromised dps would be what i personally would go for. HAC's are hard designed for being combat vessels. Although T3's can be fit for combat, its not the core of their design. It would not make them worse than HAC's when they can bring long range webs and point to the fight and have super fast long range targeting or ECM resistance to the fight as well as nearly as much direct force.
T3's are crusiers, but have as much grid as BC's...yes indeed lets change that. the oversized AB with a fuel catalyst sub is something i personally feel is OP'd in itself.
the spare utility highs are intended for WH life. cloaking, probing, salvaging. not just grid saving. EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Daichi Yamato
Xero Security and Technologies
1071
|
Posted - 2014.02.12 17:09:00 -
[3] - Quote
KiithSoban wrote:
Someone mentioned a cloaky logi fitting... Probably too OP.
clogi's are doable with T3's now and they are easy to make cap stable and have double a T2 logi's tank and ECM resistance. but they have crap range.
there is a unique clogi as an AT reward too. EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Daichi Yamato
Xero Security and Technologies
1072
|
Posted - 2014.02.12 18:11:00 -
[4] - Quote
KiithSoban wrote:Daichi Yamato wrote:KiithSoban wrote:
Someone mentioned a cloaky logi fitting... Probably too OP.
clogi's are doable with T3's now and they are easy to make cap stable and have double a T2 logi's tank and ECM resistance. but they have crap range. there is a unique clogi as an AT reward too. Short range remote repping fleets perform poorly when jumping through gates. Giving T3s more range and a cloaking device, even if nerfing remote rep amount below the T1 level, would be OP do to high resists of T3s.
alright, just making sure u understood that cloaky T3 logis are doable.
they do need more logi range though, doesnt have to be as much as T1 or T2, but it needs to be able to give a T3 logi a broader use. EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Daichi Yamato
Xero Security and Technologies
1073
|
Posted - 2014.02.13 04:57:00 -
[5] - Quote
Ines Tegator wrote:IMO, t3 should be on par with HACs, but with 5 skill bonuses instead of 2. The combination of many bonuses at the same time will be enough to make them desirable, they don't need to be pushed up to CS or BS level.
am in agreement with this. when logi can bring things like bonused e-war and increased sensors as well as brute strength to the fight, they'd still be formidable. not to mention increased mobility options from its propulsion sub EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Daichi Yamato
Xero Security and Technologies
1073
|
Posted - 2014.02.13 05:56:00 -
[6] - Quote
Anhenka wrote:Ines Tegator wrote:IMO, t3 should be on par with HACs, but with 5 skill bonuses instead of 2. The combination of many bonuses at the same time will be enough to make them desirable, they don't need to be pushed up to CS or BS level. You mean so they can likely waste 3+ bonuses whenever they have a fit specialized for combat or scanning or whatever? You know a ship like that which nobody wants to use? Nestor. Look at it. Look at that trash heap! 5 role bonuses, 2 skill level bonuses, and of those bonuses, 4 of 5 are going to wasted unless you use it as some ****** up spider tanking hacking scanning non cloaking armor PvE BS. Please never propose that t3's get the Nestor treatment.
what has that got to do with anything?
sure a T3 could be fitted for that kind of job, but it wouldnt have to be...such is the beauty of T3's. EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Daichi Yamato
Xero Security and Technologies
1073
|
Posted - 2014.02.13 14:14:00 -
[7] - Quote
Anhenka wrote:
The issue with Swiss Army knifes is that they are a tourist trap item. By trying to do too much, you end up with a much lower quality on whatever it is you actually want to get done. Nearly any tool on one is much lower quality at what it tries to do than even a cheap version of a single purpose tool
u mean jack of all trades master of none?
what is so useless about a HAC level combat ship with e-war bonuses? or a slightly lower level combat ship that can cloak? or a one that can quicker probe down targets? these are all synergistic bonuses. there will be no other ships that can do that and i cant see what ur getting at.
when ur in someone elses wormhole, changing out for whatever in space is useful for getting what u want, when u want. but if ur worried about hi-sec war dec pimp mobiles getting nerfed, then i hope u have good reason to worry. T3's make more sense in WH's, but can still be used for their abilities in K-space even if they are nerfed to buggery.
they just dnt need 3-4 bonuses per combat sub and stupid tank on top of e-war and massive ecm resistance, and 100mn afterburners with +50% speed. EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Daichi Yamato
Xero Security and Technologies
1073
|
Posted - 2014.02.13 14:55:00 -
[8] - Quote
Cassius Invictus wrote: 2) I dont get it why people want T1 resists. They are not T1, they are not T2, they are T3. Why do you want to nerf a 500 mil, T3 ship so it's worse than a 200 mil T2 HAC is beyond me. Coz its versitile and can change subs? Great the Nestor is also versitile. You want one for 1,5b?
not all T2 have the same resist profile. so what is ur point? myself, im saying a lowered resist profile, doesnt need to be T1.
players set the price, whos to say it wont get cheaper?
no one said anything about making it worse than a T2 HAC. they're saying on a more dps/tank level with HAC's, but it will probably still keep some abilities and gadgets. twisting words is bad m'kay EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Daichi Yamato
Xero Security and Technologies
1075
|
Posted - 2014.02.13 21:51:00 -
[9] - Quote
seth, ive absolutely no idea what ur talking about...
Omnathious Deninard wrote: Or they are over tanked because they are over tanked, looking at the augmented plating sub from the proteus. Base HP is 3650, then add t2 resists, then +10% per level.
What 3650 Armor Hp on a cruiser? That's way to much most advanced cruisers have about 2000 armor HP.
If they base HP was actually where it is supposed to be in cruiser levels the T2 resists would be fine as would the augmented plating.
they also get a 50% boost to every 1600mm plate that is fitted. nerfing the augmented plating to 7.5% per level and the resist profile a little might just make a meaningful choice between adaptive plating for great logi's and augmented plating for pure buffer. i'd quite like to see how that works out.
SMT008 wrote: Nah, might as well not bother with T3s and go with HACs/Logis/Recons/whatever.
for pure out and out brawling? or pure ECM? yeah thats kinda the point!
Anhenka wrote:
Most people are fine with 100mn AB fits because of the loss of several rig slots for ACR's and agility, which any reasonable person realizes is a massive drawback for simply not losing your prop mod to a scram.
trying to play down the benefits of not losing ur prop mod when scrammed? really?
im not saying its not a drawback, but its clearly worthy tradeoff. otherwise they wouldnt be as popular. and that drawback only applies to the tengu. the legion doesnt have the same issue with 100mn HAM fits. christ, if they dnt take away the 100mn of T3's im not going to cut my wrists...
Quote:I have no need for ewar bonuses on my HAC, I need combat bonuses.
whoopedy do for u. that doesnt change the fact that web loki's and long point proteus would have that benefit over HACs even if they were nerfed to HAC levels. EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Daichi Yamato
Xero Security and Technologies
1075
|
Posted - 2014.02.13 21:56:00 -
[10] - Quote
Anhenka wrote: As I have said many times, it's not the power level that I'm opposed to, it's modifying usefulness without changing the ease of production in order to maintain demand. Remember back when for a brief time when supercarriers could be killed by a single drive by doomsday? The cost/weakness level of them was so out of proportion that everyone was basically hiding their supercarriers while waiting for CCP to fix them. That is exactly what would happen to a t2 level t3 ship that still costs 500 mil to produce, and a week of retraining each time you lose them.
id hope so too
edit- as in things like the sp loss will go, and difficulty to produce will be kept to a level appropriate to whatever their power level becomes EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Daichi Yamato
Xero Security and Technologies
1076
|
Posted - 2014.02.14 01:05:00 -
[11] - Quote
M1k3y Koontz wrote:
Scrapping T3s to HAC level, even just on EHP, would make them worthless, they cost 2-3x more, lose 4 days of training when one is blown up, and a lot of HACs still suck.
and if they dnt cost that much and u dont lose 4 days of training? EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Daichi Yamato
Xero Security and Technologies
1076
|
Posted - 2014.02.14 05:30:00 -
[12] - Quote
M1k3y Koontz wrote:Daichi Yamato wrote:M1k3y Koontz wrote:
Scrapping T3s to HAC level, even just on EHP, would make them worthless, they cost 2-3x more, lose 4 days of training when one is blown up, and a lot of HACs still suck.
and if they dnt cost that much and u dont lose 4 days of training? If T3s cost as much as a HAC and didn't' have an SP loss, why would we need T3s? Or why would we need HACs? One of the two would become useless.
i believe HAC's can be a specialised pure combat ship, while T3's can be less pure combat ships with additional, often synergistic, functions like cloaks, long points, fast locks, bonused probe launchers, propulsion upgrades etc etc. for instance, T3's do not step on recons because they are not as good at e-war. but sometimes T3 e-war is used because it can bring other things to the table.
i can see roles for both. i still see the T3 being a more useful ship over all, but it i think it should be balanced against T2 in terms of pure combat role. T2 set the bar, or should set the bar, on what is a hard designed combat ship, or a hard designed e-war ship, or a hard designed logi ship. i'd hope they are the limits of what should be achieved through hard specialisation.
If T3's are meant to be about versatility and the jack of all trades, master of none, their upper limit should be the same or just below the hard specialisations of T2, but at the same time they can bring other functions to the table that can be of benefit. EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Daichi Yamato
Xero Security and Technologies
1086
|
Posted - 2014.02.14 21:59:00 -
[13] - Quote
Anhenka wrote:
Most of the people who do have experience flying them or flying against them are arguing for a more moderate rebalance combined with buffs to unused subs because they understand the very situational application of t3's and thus their discussion is based around the actual situations in which people fly them. Stats do not exist in a vacuum, ships need to be balanced by looking at how well they perform in actual combat, not by a hypothetical sitting at zero 1v1 death match.
well could it not be as easily (and falsely) pointed out that those that fly T3's all the time are clinging on to their OP T3's because they like their 'i win ships'?
u cannot suggest to me that T3's are not the best in their weight class, and by far the preferred platform for getting as much power/weight as possible, or as much power as u can get whilst responding so well to logistic support. even from a pure dps/tank perspective, let alone everything else they can do.
some ppl think thats ok, but some ppl (myself included) think thats the niche of hard specialisation designed ships, like HACs. Not the niche of a class of ship designed for generalisation, like a T3.
Some ppl think T3 is an upgrade to T2, perhaps because 3 is higher than 2, but what if it is in fact a sidegrade and the order in which the numbers come in has no relevance with power? EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Daichi Yamato
Xero Security and Technologies
1086
|
Posted - 2014.02.14 22:37:00 -
[14] - Quote
M1k3y Koontz wrote: T3s are currently no better at a T2 ship's specialize job than any T2 ship is. HACs are not at all specialized, as was stated as a main issue during the HAC rebalance. T3s and HACs can basically fulfill the same role, just with different advantages, cost and SP security vs ewar, tank and whatnot.
damn i must have misplaced my 200k ehp deimos again... can u link anything stating HACs are not specialised for direct combat or words to that affect? EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Daichi Yamato
Xero Security and Technologies
1086
|
Posted - 2014.02.14 23:35:00 -
[15] - Quote
indeed, the very same post goes on to say:
Now all that said, most of the feedback was in agreement that you would prefer to have their role more clear and pronounced. Basically, we didn't go far enough by adding the role bonus and it would be better if they stood out more from their competition as being specialized in some way. So, we focused on their resilience. HACs are tough but mobile cruisers that can take a lot of punishment. What we want to do is extend that tenacity to some of their other systems, namely electronics and capacitor.
and then T3's far surpass HAC's in every which they are meant to be improved, save for the wake limiters.
some ppl think this is as it should be. im arguing that it should be more like the e-war and wake limiters. where T3 can use equipment that do the same job, but not to the same extent. instead, their advantage lies in their ability to draw functions from several different areas simultaneously, often with synergistic affect. Like, combat capable cloakers, long tackled combat, e-war with improved tank etc etc.
the intention is in no way to make T3's useless. there are still clear advantages to having a ship that can pull functions from various specialisations at once, even if each function is not to the same power of the T2 'variant' it has come from. The whole is greater than the sum of its parts and all that. EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Daichi Yamato
Xero Security and Technologies
1086
|
Posted - 2014.02.14 23:48:00 -
[16] - Quote
M1k3y Koontz wrote: Nerfing a T3's tank and increasing its sig at the same time greatly compromises its ability to survive. In a ship that costs 400m+ to replace AND 4 days of training time when its lost, if it can't tank then it won't be used.
and if it didnt cost so much and didn't carry an SP penalty on a loss? EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Daichi Yamato
Xero Security and Technologies
1086
|
Posted - 2014.02.15 00:13:00 -
[17] - Quote
i consider the SP loss a silly mechanic.
the cost of something can be altered to in some way 'match' the level of power of the ship to create sufficient deterrent in using it (or at least using it and losing it multiple times)
i disagree that one would become useless if their costs were not so far apart.
HAC's would offer good direct force of gank/tank, to which T3's could be somewhat balanced against. and T3's could still provide the functionality of several specialisations at once, although to a lesser degree of more specialised ships. EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Daichi Yamato
Xero Security and Technologies
1087
|
Posted - 2014.02.15 00:26:00 -
[18] - Quote
Anhenka wrote:
The small sig radius is extremely important due to the prevalence of blapping dreads in fights, where anything larger than a cruiser is easy game. The low mass and high tank is important due to the limitations of mass on WH connections, where shoving 25 BC though a hole and back takes 400 million mass, but 25 cruisers takes 250 (figures include 1 1600 plate on each type), and you need to get the most out of every ship you can.
this actually sounds like a meaningful choice, rather than all T3's all the time. EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Daichi Yamato
Xero Security and Technologies
1087
|
Posted - 2014.02.15 01:11:00 -
[19] - Quote
ive no doubt CCP will decide what level T3's should be at, and as with every nerf and buff, ill consider my options and act accordingly. maybe they arent ever going to compete with HAC's.
i expressed a wish list. u guys asked for an explanation, which i gave, along side opinion. Then u guys got caps lock and bold-angry lol
its not just tank, though even when u use conservative estimations of the proteus and legion tanks they still sound high. also things like bringing down the e-war resistance of the disso sequencer a bit as well.
then give some lesser used subs some love
my list is at the beginning somewhere lol EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Daichi Yamato
Xero Security and Technologies
1091
|
Posted - 2014.02.15 15:20:00 -
[20] - Quote
-ppl say its overpowered in tank, dps and e-war resistance -ppl reply saying that its not and then post numbers from their T3's that blow all competition out the water or claim that T3's cost seven times as much as T2. and then say 'u havent told us how its OP'd'
...
-ppl say HACs are a good standard for a direct combat role. one that'd be good to balance the T3's against when they are fit for direct combat -ppl reply saying that'd be awful, we cant fight caps when they are supported
...
-ppl say bringing T3's in line with the ships they compete with on size and job in terms of power would be good. especially if we bring their cost down in a similar fashion and remove that silly SP loss -ppl reply by saying T3's are an investment to protect because they are so expensive and u lose SP's when u die. They must have massive tank or they are unusable.
...
a note for the last one. its sounds like u want to keep the SP loss mechanic, to justify having such a disproportionate tank. EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Daichi Yamato
Xero Security and Technologies
1095
|
Posted - 2014.02.17 20:31:00 -
[21] - Quote
Anhenka wrote:Ellendras Silver wrote:http://i61.tinypic.com/2hmiqs8.jpg
that without ANY bonus of implants or fleet for a complete price of 600 mil is retardedly OP and it also has 13,5 KM scram range Hot damn. Look at that tank, look at that gank, look at that ewar! Look at that 350 DPS at 10km against an ABing BS. Blasters man. Never, ever, try and compare paper blaster DPS to anything besides another blaster ship. 3.7k Optimal, 50% dps at 9.3km, useless at 14.9km. Does the blaster Proteus tank better by far then the Diemos? Yeah, it does. Is a blaster Diemos a steaming sack of ****? Yeah, it is.
what the...?
so ur response is that no blaster boat has ever got into optimal ever?...U are aware of course that one of the big uses for T3's is station games in high and low sec right? where the only reason to bring a T2 is because u dnt have the skills/money for a T3 yet. Just because u dnt play station games, doesn't mean its insignificant part of the game.
and as u say, compare a blaster boat with other blaster boats. and u can, and u'll see the proteus can only be beaten in dps by battleships. but its ok, because it can far out tank battleships and responds better under logi reps. EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Daichi Yamato
Xero Security and Technologies
1095
|
Posted - 2014.02.17 20:43:00 -
[22] - Quote
unimatrix0030 wrote:So you can't even fit the proteus without faction mods , it has as much dps as a deimos and can't hit any target wich can hold range, neuts out even wth neuting drones and gets ecm'ed by any ship fiting a ecm module... . Doesn't sound overpowered... .
u mean like other blaster boats (besides faction, which u know isnt needed)? yeah! dumb ass
only they dnt get the massive tank and extra point range.
why not keep the point range and bring the tank in line? EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Daichi Yamato
Xero Security and Technologies
1095
|
Posted - 2014.02.17 21:40:00 -
[23] - Quote
Anhenka wrote:
Proteus gets 800 DPS and 150k EHP with perfect skills, close range ammo, and faction magstabs, oh no! A t2 fit Shield Talos can get 1500, and let's not even get into the ridiculous combination of gank and tank that is a shield Vindicator.
People keep comparing apples to oranges, and then comparing only the very best apples to the very worst oranges, then declaring that all apples are better than oranges and something must be done!
well if a shield talos could tank like a HAC i'd also say it was OP. but they struggle to tank as much as low skilled cruisers. same kinda applies to a vindi. although it can out gank a proteus. even armour vindi's dnt tank like a proteus, even on ehp let alone with logi.
but what about a vigil? it has the gank, it has a nice web bonus. but suffers much in tank when compared to other ships in its area of expertise. its dangerous, but u can exploit that lesser tank, even when it has logi support it doesnt take ******** amounts of ships to blap it between reps. Balanced? yeah id say so.
Quote:Gotcha :) So you want to balance EVE around station games? Better nerf the Vindicator and carriers too. oh god please no. but it cant just be ignored
Quote:Nah man, nerf dreads. That Tank, that gank, ridiculous. ok i get it, u dnt like dem dreads EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Daichi Yamato
Xero Security and Technologies
1095
|
Posted - 2014.02.17 22:06:00 -
[24] - Quote
Jill Chastot wrote:
But skill loss is part of the balance.
Risk reward.
i shall try to explain.
balance is about the strengths and weaknesses of the ship itself. its speed, power, damage application, tank etc etc
deterrent is about the penalties of using that ship, or using and losing it multiples times. its cost, training time, the potential SP loss, limited supply.
deterrents dnt completely justify having a ship that out performs everything else. just like having a frig sized ship doing 10 000 dps at all ranges and tracking, and has titan tank cant be justified by taking 5 years to train into.
the exception seems to come with faction ships because faction ships just arent that much more powerful than T1.
the same cant be said for T3's because they out perform in jobs other ships are supposed to be good at.
M1k3y Koontz wrote:Daichi Yamato wrote:even armour vindi's dnt tank like a proteus Hate to break it to you, but a Vindy gets 165k. Negligible difference.
naw man, a proteus fit for the single job of station camping like a vindi will get near 200k ehp. EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Daichi Yamato
Xero Security and Technologies
1095
|
Posted - 2014.02.17 22:09:00 -
[25] - Quote
M1k3y Koontz wrote:Daichi Yamato wrote: naw man, a proteus fit for the single job of station camping like a vindi will get near 200k ehp.
Would you like to balance all ships around station camping? Question, I would appreciate an answer. Since T3s are OP and need to be nerfed, Other than the blaster proteus, and the 100mn Tengu, for which I already suggested fixes, what other T3s are OP?
ha yeah, edited cause was on a single track mind just then EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Daichi Yamato
Xero Security and Technologies
1097
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Posted - 2014.02.17 23:31:00 -
[26] - Quote
unimatrix0030 wrote:Ellendras Silver wrote:M1k3y Koontz wrote:Daichi Yamato wrote:even armour vindi's dnt tank like a proteus Hate to break it to you, but a Vindy gets 165k. Negligible difference. an cruiser outtanks a faction battle ship and because the diffrence isnt that great its ok? you got to be kidding here. can i plz get a dominix that outtanks a carrier  A vindi doesn't need that much ehp, it can hit harder with longer range and it webs everything down. A blaster proteus never can get close engough on a vindi to do any damage.
that doesnt really address the argument that a smaller class ship is tanking like a bling version of a larger class though. EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |
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